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Reagan Morris

Getting Dicey

A Games , Leisure and Fiction podcast Explicit

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About the show

Getting Dicey is an actual play TTRPG podcast recorded in Wellington, New Zealand. While Getting Dicey is a comedy podcast, you will find yourself on the edge of your seat when things start to get serious. With a big bad always looming from the shadows, it looks like things are Getting Dicey. Watch us live at twitch.tv/GettingDicey, join in the chat on Discord, and support us on Patreon! Links to everything on Twitter.

Newest episodes

Rime of the Frostmaiden - Session 31 - The Butcher's End

1 hr 32 min

The battle against the white dragon wyrmlings was only the first test. As the Housekeepers try to secure the frozen cavern and put an end to the "unkillable" butcher, they find that the Frostmaiden's influence runs deeper than they imagined. Seeking a moment of rest, the party entrusts their safety to Winston—but the shadows of the cave hold one more deadly surprise. As blood stains the snow, a grim request from Harkness looms over the party. Is this the end for one of the Housekeepers?

Rime of the Frostmaiden - Session 30 - Harkness's Dark Request

1 hr 25 min

The teleportation trap was only the beginning. Now, the Housekeepers find themselves in an uncharted cavern system between a butcher with a blue-flamed gaze and a nursery of white dragon wyrmlings. But the greatest danger might not be in the cave, but within the party itself. As resources dwindle and powers fail, Harkness makes a request of Tobias and Jannik that will change the "Housekeepers" forever.

Rime of the Frostmaiden - Session 29 - Near-Death & New Horizons

1 hr 9 min

"Two HP is still enough to be standing." - Harkness The "Housekeepers" are pinned down in a lethal blizzard, surrounded by foes who thrive in the freezing cold. With the party's resources dwindling and a member on the brink of death, every roll counts as they fight to escape the whiteout. But survival is only half the battle. A strange discovery in the aftermath leads the group to a place they never expected to see, and a new mystery waiting in the dark.

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All episodes

The newest 50 of 221 episodes

Rime of the Frostmaiden - Session 31 - The Butcher's End

1 hr 32 min

The battle against the white dragon wyrmlings was only the first test. As the Housekeepers try to secure the frozen cavern and put an end to the "unkillable" butcher, they find that the Frostmaiden's influence runs deeper than they imagined. Seeking a moment of rest, the party entrusts their safety to Winston—but the shadows of the cave hold one more deadly surprise. As blood stains the snow, a grim request from Harkness looms over the party. Is this the end for one of the Housekeepers?

Rime of the Frostmaiden - Session 30 - Harkness's Dark Request

1 hr 25 min

The teleportation trap was only the beginning. Now, the Housekeepers find themselves in an uncharted cavern system between a butcher with a blue-flamed gaze and a nursery of white dragon wyrmlings. But the greatest danger might not be in the cave, but within the party itself. As resources dwindle and powers fail, Harkness makes a request of Tobias and Jannik that will change the "Housekeepers" forever.

Rime of the Frostmaiden - Session 29 - Near-Death & New Horizons

1 hr 9 min

"Two HP is still enough to be standing." - Harkness The "Housekeepers" are pinned down in a lethal blizzard, surrounded by foes who thrive in the freezing cold. With the party's resources dwindling and a member on the brink of death, every roll counts as they fight to escape the whiteout. But survival is only half the battle. A strange discovery in the aftermath leads the group to a place they never expected to see, and a new mystery waiting in the dark.

Rime of the Frostmaiden - Session 28 - Towards the Cackling Chasm.

1 hr 35 min

"We're housekeeping, not street keeping." – Harkness After a hard-won victory in Easthaven, the party hits Level 5, but not everyone is celebrating. While the others grow in strength, Harkness’s Patron demands a mysterious price, leaving the group vulnerable just as a brutal blizzard ambush by Frostbitten Berserkers threatens to end their journey.

Rime of the Frostmaiden - Session 26 - The Burning Man

1 hr 23 min

The party finally arrives in the major hub of Easthaven, but the "Housekeepers" quickly learn that the bigger the town, the darker the secrets. What starts as a simple investigation into a frozen ferry leads the group into the heart of the town's grim traditions. As the cold wind howls, a chance encounter in a crowded square changes everything. The hunt isn't over—it’s just beginning.

Rime of the Frostmaiden - Session 21 - The chase.

1 hr 21 min

The invisible thief drops their spoils and takes up off into the night. With very little light, and a sense of urgency, the group use everything in their arsenal to stop it before it gets away.

Rime of the Frostmaiden - Session 19 - To Caer Konig!

1 hr 13 min

With Caer-Dineval taken care of, the group learn of a spire not too far from their current location, level up, and move north to Caer Konig to see whats happening with these supposed vandals.

Rime of the Frostmaiden - Session 16 - Hethyl.

1 hr 20 min

The group meet with Hethyl and learn more about their destinies, Kadroth, and Levistus. Armed with new information, Harkness plots for the demise of the cultists from the inside.

Rime of the Frostmaiden - Session 9 - Don't give up now.

1 hr 21 min

Our group continues their fishing expedition out on the freezing lake beneath a stunning aurora. A shimmering green sky reflected upon the waters beneath them and... wait... did someone say something?

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