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Narrative Declaration

Rotgoons - Narrative Declaration

A Comedy Fiction , Fiction and Leisure podcast

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About the show

By the Narrative Declaration TTRPG group: Four adventures try to make it big within the decrepit streets of Outset's Pawn Pilaster. Catch this comedic but grim dark Pathfinder Second Edition TTRPG adventure and watch them all suffer!

Newest episodes

Finale: Make It Whole

3 hr 27 min

The gate is the tomb of a betrayed general, and the talisman has been screaming his name this whole time. Heart is his key. They set the stone in the door and something crawls out — an eye, a robe, a rhyming corpse called Der Tib who remembers being murdered and wants a crystal soul to reap. Beetle's mother is waiting on the other side with a knife at Heart's throat. The Rotgoons have one finale in them. Make it count. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

What Binds Them

1 hr 48 min

Last chance to say goodbye. Gray hands Brog a rhythm bone to remember his daughter's laughter. Heart apologizes to Hollick with a sunflower seed. Talim plans a life after the gate in the land of Admari. Beetle gets a pocket elemental extracted from his skull. Then they walk toward the gate because the talisman is finally pointing somewhere. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Strained Relationships

2 hr 59 min

Giant spiders chirping like birds. A nest that drops its catch and pulls them up half-alive to finish later. Heart gets cocooned. Beetle shoots him trying to save him. In the bones of a long-dead delver they find another dungeon-runner's pack — and a truth about Heart's father that the party has been skirting for months. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

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All episodes

Finale: Make It Whole

3 hr 27 min

The gate is the tomb of a betrayed general, and the talisman has been screaming his name this whole time. Heart is his key. They set the stone in the door and something crawls out — an eye, a robe, a rhyming corpse called Der Tib who remembers being murdered and wants a crystal soul to reap. Beetle's mother is waiting on the other side with a knife at Heart's throat. The Rotgoons have one finale in them. Make it count. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

What Binds Them

1 hr 48 min

Last chance to say goodbye. Gray hands Brog a rhythm bone to remember his daughter's laughter. Heart apologizes to Hollick with a sunflower seed. Talim plans a life after the gate in the land of Admari. Beetle gets a pocket elemental extracted from his skull. Then they walk toward the gate because the talisman is finally pointing somewhere. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Strained Relationships

2 hr 59 min

Giant spiders chirping like birds. A nest that drops its catch and pulls them up half-alive to finish later. Heart gets cocooned. Beetle shoots him trying to save him. In the bones of a long-dead delver they find another dungeon-runner's pack — and a truth about Heart's father that the party has been skirting for months. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Split Decisions

2 hr 37 min

The caves on the far side of the ferry fold in on themselves. A kind old man at a cottage door turns out to be the tongue of a mimic. A room of disembodied hands demands their darkest secrets. Somewhere in the bends, the crew gets separated from the army marching behind them. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Reunion

2 hr 59 min

They find their friends. Vena, the Elmas, Hollick, Brog and his daughter — all driven underground while Outset burned topside. Greg the potato mancer shows up with 64,950 gold. The Ferryman's rate has climbed to a thousand a head. Talim clutches the money bag like scripture and weeps. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Ferryman

2 hr 38 min

A ghost pipe almost brains Beetle. The river is a rollercoaster. On the far shore: Shum Town, a fey market run by the greatest NPC alive — Terry the fairy ferryman — who will take them across for a hundred gold a head. The goons kill rot-infested fairies in his streets and the price goes up anyway. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Under Home

3 hr 5 min

Talim finds out he has been dead longer than he thought, and he is starting to count the seconds. Adrift on the river, the goons meet Tevok — a fey made of hands and mouths — who builds them a fake farm and a fake dwarven host named Kepper just to sit at a table with them. The murder mystery is real. The friendship is not. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Chicken Attack

2 hr 54 min

One enormous chicken. Four exhausted adventurers. The witch sets her cockatrice loose on the crew and watches from the treeline. They strangle the c**k to death. Twice. Then they learn the way out is the underground river, and the river is moving whether they're ready or not. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Finding a Way Out

1 hr 47 min

Resupplied by the leshies and pointed toward a cave that might lead home, the goons crawl deeper instead of higher. Shum hands Talim a flintlock engraved with a cult's eye. Somewhere ahead, the witch's cockatrice is waiting, and she has not forgotten the Elmas. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Leshys Versus Zombies

2 hr 46 min

Two hundred corpses shamble out of the treeline toward a village of flower-people who eat their dead. The crew holds the line in the dirt, cuts down wave after wave, and keeps the zombies from crossing the river. Not a single building burns. The witch rolls away in her wagon, unfinished business. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Knight

2 hr 6 min

A knight frozen in amber, a hag rolling through the woods in a wagon, and a cockatrice waiting in the trees. The goons free the knight, side with the leshies, and make an enemy of the Underwood's witch. She gives them her chicken as a parting gift. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Welcome to the Underwood

4 hr 7 min

The way up is sealed behind a rockfall and the way forward runs through a hag's woods. The crew meets a village of leshies — sunflowers, cactus folk, a pumpkin-headed scarecrow called Jack — and a moss-bearded elder who warns them a zombie horde is coming for the village by morning. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Singing Mushrooms

3 hr 41 min

Dropped into glowing fungal caverns with the rot creeping into their bones, the goons bargain with a dying delver named Garavan, adopt a mushroom leshy who only says "Shoom," and trade favors with fey that don't take no for an answer. Beetle swallows a water elemental. It does not help. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Decisions to Make

3 hr 40 min

Four goons wake up in a theatre of the mind, and Croc is in the next seat smoking a cigar. He offers them their lives back for one small favor: make it whole. Each of them walks through the worst memory they ever buried — a burning church, a betrayed caravan, a mother's cigar ash — and comes out the other side owing a debt. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Finding the Key

2 hr 56 min

Beetle is dead. They carry him to Diamond Hands McBlark's safehouse in a beer crate and bury him in candlelight. Gray breaks. Heart goes quiet. The chalk on the wall writes back in Talim's spell book — make it whole, you're running out of time. The key is at the old blacksmith's home. The blacksmith isn't what's waiting there. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Prisoner

2 hr 25 min

Deep under the den, chained into the stone: a giant with a scarf Veena knitted. Metal wedge of a helmet, chains driven into his bones, a voice Heart almost understands. He is dying on purpose. He stays because something is creeping in and he will not risk his friend. But one of the Rotgoons does not walk out. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Entering the Krohks Den

2 hr 50 min

Beetle signs the door ledger as The Dragon. Three bodyguards, one mark, a rigged room. Under the torn rugs is new stonework, new walls, new cells. The big pot is dangled in front of them and every single croc at every single table is watching to see if these four will reach for it. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Learning to Gamble with Their Lives

2 hr 21 min

The only way into Crocs' den is through his tables, and the Rotgoons don't know the rules. Holic deals blackjack in a back room, Talim learns to palm a card, Beetle learns to read an opponent. Everyone at that den cheats. The ones who cheat best walk out with the pot — and the ones who don't walk out in pieces. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Meeting the Conservance

2 hr 51 min

Curtinand, head of the Conservance, doesn't charge for blessings. He trades. He smiles through a game where the audience votes who gets executed on stage, hands Beetle a fork with a farm boy's soul trapped inside, and sends the Rotgoons back into Outset on a simple errand. Retrieve what Crocs was supposed to deliver. The key. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Grand Parade

3 hr 24 min

Queens opens. Music, floats, skeletal guards holding back the crowd. The cart is set. Food is on the grill. A crystal-headed census construct floats past every stall with a kobold skull flickering behind its face. And somewhere in the audience, a vendor is selling what he says are candies. They hatch spiders. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Its All About Family

3 hr 0 min

Brug's daughter Thalia is missing. His house is torn up, her bed cold, her hair in the brush. The cat-fur smell leads one way, the blood leads another, and a ruined tent next door watches everything. Whoever took her wanted the stone at her throat, not the girl — and a tentacle-father is still looking for its son. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Prepping for the Big Day

2 hr 31 min

The parade is in two days. The cart is a wreck held together by Holic's late nights and Lorne's charity. No horses. A wanted terrorist's recipe in Beetle's fanny pack. Talim back in debt to the living. What the crew has cooked up so far won't feed a queue — and Queens is the whole city watching. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Hunted Down

2 hr 11 min

Back inside the walls, the streets empty around them. Tyrant's Guild bashers in every alley and on every rooftop. A crane-crate avalanche, a pane of glass, a wall of market traffic, and a sniper's bullet that finds Beetle twice. Talim was dead. Then a portal in the desert drops him out of the sky on top of them. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Escort Quest

3 hr 11 min

Into the Solitude. Through bone-tree swamps and ambush rot. They find Baldrick exactly where he said he'd be — cylinder helmet, arsonist's grin, and a frog sandwich in his hand before the greeting is out. The gates are tightening. The tyrants are watching everyone now. One man in, no questions, any cost. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Family Gathering

3 hr 7 min

They crawl out a week late. Lorne is waiting in the alley with bad news about the crystals — there is a soul in every one, and Talim's may be one of them. The Elmas lost Helma. The parade is days away. And upstairs at the tavern, a new job sits waiting: smuggle a wanted terrorist back into the city. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Loss of Mind

2 hr 56 min

A door opens on a dinner party. Holic, the Elmas, and Gippuk smile across a red-slick table, piled meat in the middle, an empty plate for each Rotgoon. Eat and you belong to whatever is cooking this. Beetle fires into a statue — and a chained man lashed to a knight's shield opens his eyes and starts to howl. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Visions of Failure

3 hr 0 min

An orc corpse pincushioned with bolts. A trapped statue triggered in a blink. And for Gray, something worse: the dead man grabs her leg, his skin stripped away, and shows her what the hunters will do to every one of her family. She loses enough family. She will not lose another. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Delving Deep

3 hr 36 min

Diamond Hands McBlark firebombs his competitor's shop, smiles wider than a man should, and invites the Rotgoons in to spend their coin. Kitted out and freshly armed, they finally descend into the ruins under Outset to find the missing blacksmith — where tyrant-branded skeletons wait in a hall that's already on fire. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

When Money Gets Involved

2 hr 0 min

Holic sees the broken bottles, the lost horses, the state of his cart. Someone has to face him. While that plays out, Talim meets a wizard named Lorne Barnes who might identify the red talisman. Then the gem latches onto Beetle's hand and will not let go — and his mother and sisters appear around him asking, over and over, "is it funny." Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Catching Up

2 hr 24 min

Cart wrecked. Horses gone. Heart plays draft animal while Beetle scrubs the evidence and a beautiful, possibly carnivorous sunflower rides shotgun. Baron Stackwall catches up on foot with Nugget at his heels, and around a sewer-chilled fire Heart gives each of his friends a polished shard of his own clay — a piece of himself to carry home. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Chase

4 hr 7 min

Holic's delivery is overdue. His friend Baron Stackwall and his dog Nugget are somewhere in the Ponds Pilaster, and so is a rival pickup crew. Gray drops a hostile with a single quiet bolt. Then the bells ring, skeletal Tyrant's Guild riders thunder in, and the cart peels away through brown mold and panic. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

How to Not Run a Tavern

1 hr 54 min

Elma's is packed. Tyrant's Guild bashers are watching one table, a Crocs crocodile-kingpin is watching another, and a tiny platypus in a business hat is selling Holic a storefront. The blacksmith is missing. The bell is ringing outside. Congratulations — you're bartenders now. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Friend Acquired

1 hr 47 min

The ambush was a Crocs raid on a blacksmith, and the Rotgoons wandered through the end of it. A goblin ally, a dying elf named Fevin pulled from a fountain, and one ugly truth: Crocs already has whoever they came for. No witnesses. No exits. New members by coercion only. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

A Father in Need

3 hr 1 min

A goblin laborer named Brug is breaking his back for coppers to save a sick daughter. The crew leaves Crocs with the hunt sold and a gift for him. Then the trinket from Charles moves on its own, a crossbow bolt finds Beetle, and something red and old whispers "father" through Heart's teeth. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Can Love Bloom in a Sewer

2 hr 56 min

Something is sobbing through the sewer pipes. Not a monster — a heartbroken one. Charles, a tentacle-eyed horror in a spiky crown, just wants to know if he looks ugly, and the Rotgoons just want their ingredients. Couples counseling in a drainage tunnel. What could go wrong. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

The Hunting Grounds

3 hr 3 min

Deep in the sewer under the sinkhole, a hooked fowler drops from the ceiling and starts reeling Talim in by the chest. The job was ingredients. The crew leaves with man-sized sacks of barnacle meat, a nervous alchemist named Holic, and the creeping certainty that whatever lives further down isn't finished with them. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

Adventurers Will Do Anything for Gold

3 hr 13 min

A strange airship docks over Outset and every schemer in the Ponds Pilaster smells opportunity. For the Rotgoons, opportunity is a food cart, a parade that hasn't happened yet, and a hunting spot pried out of a lying kobold named Gippuk. The plan: climb into the sinkhole and stab something exotic enough to skewer on a stick. Website: https://www.narrativedeclaration.com System: Pathfinder Second Edition Click here to watch a video of this episode. Click here to view the episode transcript.

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